Today’s mission: Had a great chat with Boris, one of the founders of Gamtropy Game Studio
Well… ended up talking the whole afternoon again 😆
Yet another founder with a programming background, but this time it wasn’t a coding class!
Instead, we dove deep into something often overlooked: “miscellaneous tasks.”
In both startups and as a producer, handling the small stuff is just as important as the big stuff—sometimes even more so.
Since I’ve got quite a bit of experience wrangling chaos myself, the conversation really took off 😂
Of course, we also shared the usual indie dev battle scars.
Thanks to Boris for reminding me to make better use of ChatGPT to improve efficiency on the daily grind.
Can’t wait to hear the full story of your upcoming game—and to bring it to life with music 🎵 今日工事:與「遊戲熵」的其中一位創辦人-Boris聊聊~一不小心又聊了一個下午😆,又是一位程式背景的創辦人了,不過這次不是上程式課了!倒是聊了很多程式以外的事,尤其是”雜事”!論雜事在創業和製作人角色的重要性,絕對是跟其他項目一樣重要的,很多時候甚至是超越,我自身也是對於處理雜事很有心得,所以一聊就聊開了~😂當然一定也要互相交流一下開發血淚,感謝他提醒我多善用ChatGPT,可以幫助一些事情的處理效率,期待你們接下來新遊戲的完整故事,再交給我用音樂說說~





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